![]() When you are using, ,, , or, you can cancel it any time by using and cooldown time of the cancelled skill will be reduced. Ruina is invulnerable during the rampant attack and the attack can be cancelled any time with. Dashes forward and hits enemies with a powerful shoulder attack and when the attack hits enemies accurately, a rampant combination of Ruina's skills is used. The more she slams the ground, the more shards to shoot. Afterwards, Ruina pulls her fist from the ground and additionally attacks enemies with the shards that pop out of the ground. Slams the ground up to 4 times to create circular shockwaves nearby. Apart from that, you can now manage Steam more easily when attacking enemies, even without the pointless repeated usage of Duck, and various skill conveniences have improved, including Awakening skill.To provide complete freedom in successive skills, increase in damage with has been removed. This allows various combo plays that suits your skill proficiency and preferences. skill will be revamped so that it can be used to cancel any main skills while they are in use to allow you to follow up with another skill. Also, with Awakening, Ruina is no longer bound by fixed skill combos.With the above changes in which used to have a high damage weightage, damage of other skills have increased for the overall balance in skill damage.Now an additional control allows you to choose to attack without advancing forward. ![]() In order to solve this problem, skill has been changed to a skill with cooldown that deals damage on its own instead of inheriting damage of the preceding skill.Prior to Awakening, Ruina had the problem of skill combos being fixed and all her damage concentrated in the successive.When you accept the Awakening quest and complete all related quests, Awakening tab will become available in Skill window and you can start using Awakened skills.You can get the Awakening quest from Priestess of Darkness Mocha. ![]()
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