![]() ![]() To do so, you can run the following command from your terminal fastlane run xcode_install It is recommended to add the above action into your Fastfile, however sometimes you might want to run one-offs. To show the documentation in your terminal, run fastlane action xcode_install To get more information check the Lanes documentation. The xcode_install action generates the following Lane Variables: SharedValue * = default value is dependent on the user's systemĪctions can communicate with each other using a shared hash lane_context, that can be accessed in other actions, plugins or your lanes: lane_context. Number of times the download will be retried in case of failure The ID of your team if you're in multiple teams The version number of the version of Xcode to install Ios, path to the newly installed Xcode version This will make sure to use the correct Xcode for later actions. If that's not the case, it will automatically be downloaded by the xcode_install gem. Makes sure a specific version of Xcode is installed. You can find a migration guide here: xcpretty/xcode-install/MIGRATION.md The xcode-install gem, which this action depends on, has been sunset. When it’s time to construct a new part of your user interface or rebuild an existing one, you can use SwiftUI while keeping the rest of your codebase.Īnd if you want to use an interface element that isn’t offered in SwiftUI, you can mix and match SwiftUI with UIKit and AppKit to take advantage of the best of all worlds.Make sure a certain version of Xcode is installed SwiftUI is designed to work alongside UIKit and AppKit, so you can adopt it incrementally in your existing apps. Previews can also display your UI in any device and any orientation. You can now create one or many previews of any SwiftUI views to get sample data, and configure almost anything your users might see, such as large fonts, localizations, or Dark Mode. And Xcode can swap edited code directly in your live app using dynamic replacement. The design canvas you see isn’t just an approximation of your user interface - it’s your live app. The Swift compiler and runtime are fully embedded throughout Xcode, so your app is constantly being built and run. Xcode recompiles your changes instantly and inserts them into a running version of your app - visible, and editable at all times.ĭynamic replacement. Code is instantly visible as a preview as you type and you can even view your UI in multiple configurations, such as light and dark appearance. As you work in the design canvas, everything you edit is completely in sync with the code in the adjoining editor. Xcode includes intuitive design tools that make it easy to build interfaces with SwiftUI. With animation this easy, you’ll be looking for new ways to make your app come alive. At runtime, the system handles all of the steps needed to create a smooth movement, even dealing with user interaction and state changes mid-animation. Easily add animation to almost any control and choose a collection of ready-to-use effects with only a few lines of code. This declarative style even applies to complex concepts like animation. Your code is simpler and easier to read than ever before, saving you time and maintenance. For example, you can write that you want a list of items consisting of text fields, then describe alignment, font, and color for each field. SwiftUI uses a declarative syntax, so you can simply state what your user interface should do. ![]() efficiently fetches filtered and sorted data for your views and refreshes in response to changes. Data modeled with is observed by SwiftUI automatically. SwiftUI makes it easy to get started using SwiftData with just a single line of code. SwiftUI can adapt your widget’s color and spacing based on context across platforms. Bring your widgets to new places like StandBy on iPhone, the Lock Screen on iPad, and the desktop on Mac. Interactive widgetsĬreate interactive widgets using Button and Toggle. And you can use SwiftUI and RealityKit together to build Full Space immersive experiences. ![]() Use RealityView to bring in RealityKit content alongside your views and controls. When you recompile your SwiftUI apps for visionOS, you can add depth and 3D objects to windows or present volumes. Use to enable SwiftUI to automatically detect which fields are accessed by your views and speed up rendering by only redrawing when necessary. SwiftUI automatically transfers the velocity of a user gesture to your animations so your app feels fluid and natural. Use phases to create sequences of animations, or create multiple animation tracks using keyframes. Build sophisticated animations with expanded animation support. ![]()
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